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Metro exodus ray tracing
Metro exodus ray tracing










“The PC Enhanced Edition will offer additional Ray Tracing features, including Advanced Ray Traced Reflections and support for DLSS 2.0 on NVIDIA hardware, which offers sharper image details and increased framerates and display resolutions.” “This upgrade is so extensive, it will require a Ray Tracing capable GPU as the minimum spec, and we will need to deliver this version as a separate product – it is not a simple ‘patch’ to the base game – instead it will be offered as an extra entitlement to all existing Metro Exodus PC players. “For PC players, we’re taking advantage of our new Fully Ray Traced Lighting Pipeline and the latest GPU-capable hardware from NVIDIA and AMD to offer the ultimate Ray Traced experience – the Metro Exodus PC Enhanced Edition,” the update reads. The news comes as 4A and Deep Silver also confirmed that Metro Exodus Enhanced Edition will be offered on PC, free to those who already own the original version of the game on Epic Games Store, Steam, and GoG. The Xbox Series S is “targeting” 1080p but will offer 60FPS and full ray-tracing as well. “The base game and DLC expansions will feature both our ground-breaking Ray Traced Global Illumination (RTGI) and the Ray Traced Emissive Lighting techniques pioneered in The Two Colonels expansion across all content,” a statement reads. The current-gen experience will be offered as a free update to those who already own Metro Exodus on Xbox One or PS4 and will run at 4K and 60FPS (frames-per-second) with full ray-tracing on both PS5 and Xbox Series X. Best yet, those enhancements will all be offered at the same time and not through multiple performance modes. As such, we ran our benchmarks using the High quality preset (down two levels from Metro’s most demanding setting) and the High Ray Trace setting (down one level from the top).Metro Exodus will head to PS5 and Xbox Series S & X with a series of enhancements including 4K, 60FPS and ray-tracing, Deep Silver and 4A Games today confirmed. Then you add that with all the other shading going on and what you get is a bunch of cool direct and indirect lighting effects that are making things very dynamic as the camera moves around the scene."Īs Nvidia’s prelude suggests, ray-traced global illumination (GI) is an especially expensive operation.

metro exodus ray tracing

Instead, rays are cast in random directions and the returned light information is added to color the local pixel. The process is not exactly the same as calculating reflection rays based on the incident angle. The global illumination algorithm literally casts rays in random directions from a surface point and collects light information from multiple objects intersected by the random rays. So, in the above-diagrammed GI case, the eye is looking into the bottom corner, and rays are being cast in random directions. The ball on the right-side of the above diagram could be a colored ball, and that effectively would influence the color of surfaces around it. The light that hits a nearby object will reflect and scatter off that nearby object and will color the surrounding area. In this case, RT cores provide a big boost, with RTX 2080 performing up to 3x faster than GTX 1080 Ti. In Metro, the GI process requires rays be cast per pixel, making ray-traced global illumination more performance-intensive than limited ray-traced reflections, where rays can be cast more selectively.

metro exodus ray tracing metro exodus ray tracing

Global illumination simulates both direct and indirect illumination in a scene. And if the sun moves or window shades open, the room’s lighting realistically changes, presenting the room in an entirely new light (literally), compared to non-ray-traced methods.

metro exodus ray tracing

In other words, the light bounces naturally, illuminating and brightening surrounding detail. “Metro Exodus uses ray-traced global illumination to render dynamic scenes with more realistic indirect and diffuse lighting that updates in real-time as lighting changes, and as events occur in the game world.












Metro exodus ray tracing